CAPTURE STUDY · FREE PRACTICE
Aim. Flick. Release.
Four capsule colors, one TokeHunt logo. Practice the same direction, release-speed and ring-timing rules used in the game. Nothing is spent and no rewards are granted here.
See all four ball designs

Geometry preview with approximate lighting; the interactive view uses the game renderer.
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Phone: touch the ball, swipe upward toward the ring, then lift your finger.
Desktop: hold the left mouse button on the ball, flick toward the ring, then release.
Skill: direction aims, speed controls height, and landing inside a smaller ring earns a better grade. Circle before flicking for a curveball. Space does not throw.